Workshops and caravans feel like their purpose is to offset your upkeep, not make you loads of money. Trading goods seems to be the lowest income but is always viable as you travel. Selling horses seems to be a good chunk of money but over saturating the market leads to periods of no-profits.
Workshops may start being more or less handy on higher levels, when you get several fiefs and have money to spend, so you can invest in workshops to cover just the fiefs' maintenance costs. Bottom line - right now, there are better ways to earn money than investing in workshops, especially in early game, when you need money fast and have no
It seem to be similar to the workshop coding where you have to fill the initial investment first. I read something about the code at one time and now I cannot find the link. At any rate, check your clan tab to ensure the caravan is still moving, not captured. If it is good, give it a week or so. Also, they do make money.
Then you take all the wool you produced and sell it in some other city. We need more tools for managing workshops, caravans and affecting market for sure, but some people here just want to make any workshop anywhere and expect it to be profitable. Edit: Btw in this playthgough where I had monopoly on oil, oil prices in some places were 300+.
The parties will pay their own soldiers and even make profits for you if you take them into an army and you defeat some enemy armies. Defeat one enemy army and your parties will go from costing you, to making several thousand a day. During times of peace parties can be expensive to maintain, but during times of war they are good money makers.
This is an updated version of this map I made for version 1.7.0. As far as I can tell, there's only one change between 1.7.0 and 1.0.0: - The river north of 'Battanian lake' is no longer there. Edit: If you want to use it, download it here (it'll get updated and corrected if mistakes are spotted, unlike this post).
They balanced it so businesses make a reasonable amount of money. I get around 200 - 400 denars per day for each brewery I build. That's really not reasonable, for 14k~ that's nearly 70 days at least for a return. By then you will probably have a castle or town. Workshops aren't meant to be able to sustain your 100 man elite army.

If the towns villages don't produce what the workshop needs, it won't make anything, thus won't make money. How much the villages produce (hearth) effects how much you produce. How much your product sells also matters. Also: workshops make money in intervals, as they need time to create their product.

workshops not making money. I currently have a wood workshop in Senon A brewery in sargot The iron shop in maraunmath (spelling) None have generated any capital..luckily I can Smith, but trying to establish some positive income. The main thing is looking at the villages connected to the town.

10hjX.
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  • mount and blade bannerlord workshop not making money